Battlestations: Pacific is the sequel to Battlestations: Midway. Unlike Midway, Pacific is designed to run on high-performance PCs, so a computer capable of running Midway may not be able to run Pacific.
There are many changes from Midway to Pacific. There are several new modes and playable aircraft, as well as several minor changes such as improved graphics and sound, as well as improved gun lights that now show how much longer a gun has to reload for. Planes are considerably less manoeuvrable and can fly considerably higher than before.
Kamikaze aircraft make their first appearance here, and although crashing a non-kamikaze plane into a target causes minimal damage, a single kamikaze aircraft can destroy a landing vessel. Various screens have been vastly simplified - the repair screen has been reduced considerably, and the Tactical Map has larger and more stylish icons.
Note that this game installs SecuROM as copy protection, and Games for Windows Live in order to even keep your options. Before getting the game, players should be prepared to handle potential errors regarding these two third-party applications.
The community at large remains divided, with some claiming that its spirit has lost since Midway - citing particularly the aircraft automatically replenishing their weapons (though this can be toggled on and off) and semi-automatic aiming that proved controversial with many well-established players. Others cite the positives and maintain that the game is a success.
Although the community remains divided, a lot of players strongly believe that the game is an overall improvement from its previous incarnation.
Be aware that while the game makes a few efforts to remain accurate to history, this guide does not. Invariably, data presented here may or may not be historically accurate. Please do not attempt to correct this information, as this guide's purpose is to follow a video game, and not be a tried-and-true encyclopedia. Modifications from history include the G4M Betty carrying an unreasonable payload and having far more armour than in reality, and some ship types being misrepresented.
For information on getting started in multiplayer, please read the Multiplayer section.
There are many changes from Midway to Pacific. There are several new modes and playable aircraft, as well as several minor changes such as improved graphics and sound, as well as improved gun lights that now show how much longer a gun has to reload for. Planes are considerably less manoeuvrable and can fly considerably higher than before.
Kamikaze aircraft make their first appearance here, and although crashing a non-kamikaze plane into a target causes minimal damage, a single kamikaze aircraft can destroy a landing vessel. Various screens have been vastly simplified - the repair screen has been reduced considerably, and the Tactical Map has larger and more stylish icons.
Note that this game installs SecuROM as copy protection, and Games for Windows Live in order to even keep your options. Before getting the game, players should be prepared to handle potential errors regarding these two third-party applications.
The community at large remains divided, with some claiming that its spirit has lost since Midway - citing particularly the aircraft automatically replenishing their weapons (though this can be toggled on and off) and semi-automatic aiming that proved controversial with many well-established players. Others cite the positives and maintain that the game is a success.
Although the community remains divided, a lot of players strongly believe that the game is an overall improvement from its previous incarnation.
Be aware that while the game makes a few efforts to remain accurate to history, this guide does not. Invariably, data presented here may or may not be historically accurate. Please do not attempt to correct this information, as this guide's purpose is to follow a video game, and not be a tried-and-true encyclopedia. Modifications from history include the G4M Betty carrying an unreasonable payload and having far more armour than in reality, and some ship types being misrepresented.
For information on getting started in multiplayer, please read the Multiplayer section.
As of May 2010, however, the game's multiplayer is rather sparsely populated, and has not been updated since Version 1.2 in 2009
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